Looks nice but the continuous motion is an illusion: the teeth each move one position then jump back to zero and statr again. Seems that's the only way to do it.

But I cant integrate it in a design with parts that move at continuous $t*360 speed, which is much faster. Any ideas, anyone?

It would be a start if it were possible to get the teeth to move continuously all the way to the end of the straight sections then jump back one by one to the beginning of the section, but while that is possible with "rotate", it can't be done with "translate".

The green and blue squares "rotate" around the same circle, but the red squares "translate" in different ranges, 0-100 and 50 to 150. I would need each square to jump back to zero when it hits the ton.

BTW I have often wondered whether it is possible to show gears with different numbers of teeth rotating at the correct speed - I think not. Multiples of $t*360 are no problem but fractions are tricky.

Would be grateful for any ideas.